I have been getting requests from some Direct2Dell readers to show how the H2C liquid cooling system works. I figured the best way to do that was to catch up with Chuck Hood, one of the lead engineers involved in designing it.
I was pumped to see the folks at Valve Software mentioned the 710 H2C recently. Thanks to you guys for some of the best single player gaming experiences ever in both Half-Life and Half-Life 2 in my opinion. Ravenloft Ravenholm in HL2 completely rocked, but I digress.
Update: Direct2Dell reader Kunikos informed me that Ravenholm is the correct name for the Half-Life 2 level. Made the change above.
In this video, Chuck talks about the liquid cooling system from an engineering perspective. The video's over 17 minutes long, but it should give our enthusiast readers out there some insight as to what sets the 710 H2C's liquid cooling system apart from off-the-shelf aftermarket water cooling solutions.
Format: flvDuration: 17:07
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I'm curious about the pressure within the cooling system as well as the liquid composition used for cooling. Also the delta T between the heated and cooled liquid if you would please.
yes its about time someone from dell gave a straight answer on how to get a H2C unit, especially for those of us who got the xps720 upgrade kit without it
part numbers for the xps 720 includes the H2c unit
Heatsinks, Fans and Accessories
XM060 PCI Fan Assembly
(NJ870) and Housing
my question on the above list of parts is, is it just the KU128 part the only thing xps 700/720 aircooled owners require or is there other partsor mod to the case required??
Going to a cooling system such as the H2C may be the break through needed to open new vistas of speed. However, the problem of corruption of data using electro magnetic means of saving, moving data still remains a major stumbling block. I have heard that the Japanese are experimenting with porcelian as a means of saving, moving and processing data sounds promising. However, I have reservations to both approacheses, as the speed and stability are nearing the simple laws of physics limitations and are becoming increasingly apparent. I do not wish to be a spoiler, but these factors remain, and there is no readily availble solutions seen on the horrizon and therefore, must conclude that we are approaching the limits of computer data processing. Hopefully, I am dead wrong.